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v1.13 Weapon & Item Refinement
Hi! New user here, and for my first post I decided not to show up empty handed. I've been playing JA2 since it was released, and 1.13 for quite a while now, and truth to be told, the weapon progression in 1.13 bothered me a bit. It just didn't make
v1.13 Bug Reports
Nobody will give me any quests, or it's kind of rare. I have like 75 leadership with the squad leader trait, yet Skyrider won't let me escort him anywhere. Angel won't tell me about his sister even though I bought the jacket from him. Hans won't t
v1.13 Bug Reports
Every time I arrive in Drassen and John begins to speak the game crashes. I read about the amount of mercs in your squad and have reduced my squad with John and Mary to 3. I'd really like to get past this if you could help it would be appreciated.
v1.13 Modders (Development Discussions)
Thanks I'll use the link and post it there. It's in the 2014 stable version.
v1.13 Players (Gameplay Discussions)
Update: editing those XML files gives the result I wanted! Thanks again!
v1.13 Modders (Development Discussions)
Hi rage_n, I'm not sure this is the right place to report your problem/bug. Your description lacks informations. It would be interesting to know the game version you are playing on, for example. If you play with 2014 stable, you can report here. I
v1.13 Modders (Development Discussions)
Every time I arrive in Drassen and John begins to speak the game crashes. I read about the amount of mercs in your squad and have reduced my squad with John and Mary to 3. I'd really like to get past this if you could help it would be appreciated.
AIMNAS
Jump to new posts Re: AIMNAS WF2012 Part 11 by smeagol @ 13/09/2014

Sorry for the bad quality... my connection is rather slow and even this short 12 MB vid took like 15 mins to upload. Also I'm using a very cheapo streaming prog. So yeah... complaints about quality are taken for granted. What counts is the content.
v1.13 Modding, Customising, Editing
Jump to new posts Exact level-up salary raise formula by Charlie_May @ 13/09/2014

Just a small favor... Could someone take a look at the code and give me the exact merc salary raise formula for both day, week and bi-weekly wages? I know that merc salaries are multiplied by 1.25 at level-up (customizable in the .ini) However, wh
v1.13 Modders (Development Discussions)
Jump to new posts Re: Who wants a new STI Editor? by Hawkeye @ 13/09/2014

Hey Tox, just taken a brief look tonight, loving the instant JA grid feedback, will help a lot when chopping/placing new tiles and dealing with offsets. One question, is the palette colour chooser available with RGB values? I thought that would be
v1.13 Projects (Released and In Progress)
Jump to new posts Re: Absurdly small code changes by Flugente @ 13/09/2014

As or r7515, the amount of debt to MERC at which Speck complains is now set to MERC_BANKRUPT_WARNING. Note: this does NOT affect wether MERC goes bankrupt, as this is independent of the amount of debt. This is actually tied to how long you have not b
v1.13 Bug Reports
@Flugente, Originally Posted By: FlugenteMaddog's background has the <scrounging>-tag. Characters with this tag will sometimes steal expensive items from the sector. As selling these would be way to annoying, they simply put them into their in
v1.13 Projects (Released and In Progress)
Jump to new posts Re: New feature: Covert operations by Flugente @ 13/09/2014

Most critique towards this trait comes from the fact that it is very easy to exploit. While direct attacks will get you uncovered, there are many ways to damage the enemy indirectly, like throwing out mustard gas grenades next to the enemy. For inter
v1.13 Bug Reports
Maddog's background has the <scrounging>-tag. Characters with this tag will sometimes steal expensive items from the sector. As selling these would be way to annoying, they simply put them into their inventory. You can simply set <scroungin
v1.13 Bug Reports
Hi, I installed: JA2 + "Current official Release Version: Build: 7435, 28 August 2014" (French version)... Jagged Alliance 2 Gold + "Current official Release Version: Build: 7435, 28 August 2014" (English version) I have this pro
JA2 Legion 2
Jump to new posts Re: Unofficial Legion 2 Downloadlinks by Hawkeye @ 13/09/2014

Latest Legion based on 2014 Stable 7435. http://kermi.pp.fi/JA_2/Mods_v1.13/Legion2/v38/Legion2v38_v1.13_(r2124)_install.7z May well be the latest, but I'm hitting a fair few bugs and some missing translated files.
v1.13 Projects (Released and In Progress)
Jump to new posts Re: 1.13 Stock Data Overhaul by Strohmann @ 13/09/2014

Yes, most combat packs went to the backpack slot to make room for the patrol belts. Originally Posted By: knightofniSome additional feedback on armors : [...] 3. However, i feel that high end armor provides insufficient protection against non-AP pis
v1.13 Projects (Released and In Progress)
Jump to new posts Re: 1.13 Stock Data Overhaul by Sevenfm @ 13/09/2014

Is that intended that TT 3-Day pack is a backpack now? (testing new SDO release for stable 7435 from SVN)
AIMNAS
Jump to new posts Re: AIMNAS Bug reports by nofun @ 13/09/2014

Whenever I try to use Artillery Strike from the Radio Operator skill menu, it says 'missing signal shell item from items.xml'. Added the signal shell and signal flare from the 1.13 xml, lockup when using Artillery Strike. And when changing magnificat
AIMNAS
Jump to new posts Re: AIMNAS Art Gallery by smeagol @ 13/09/2014

"How not to be seen" Lesson 2: Use local vegetation for "looking like the landscape" training:
v1.13 Projects (Released and In Progress)
Jump to new posts Re: 1.13 Stock Data Overhaul by Strohmann @ 13/09/2014

SDO submods for the stable release and a newer unstable revision are now available as direct or svn download. Changelog Unstable_Revision_7476_on_GameDir_2139: Spoiler Content
AIMNAS
Jump to new posts Re: Latest AIMNAS - without big maps? by darkelf1986 @ 13/09/2014

After new stable version is out - how to install a new AIMNAS version? Which build of AIMNAS to use?
AIMNAS
Jump to new posts Re: AIMNAS Art Gallery by Slax @ 13/09/2014

Survival gear? I like it!
v1.13 Solutions,Tips & Spoilers
Jump to new posts Re: Enemies on Sandbagged Roofs by Flugente @ 13/09/2014

In the vanilla maps, the SAM site does not contain sandbags on the roof, so knowing which maps you are using would be interesting. Apart from that, what Strohmann said.
v1.13 Solutions,Tips & Spoilers
Jump to new posts Re: Enemies on Sandbagged Roofs by awatz @ 13/09/2014

The map is the default 7435. The other buildings are on the opposite side of the map
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