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JA:F Mercenary HQ
Jump to new posts Re: CONTEST: How would your merc look ingame? by anv @ Yesterday at 12:02 AM

@Illustair, Sam_Hotte: "War. War never changes." Papa Koulikov/generic JA2/Canderous
JA:F General Discussion
Jump to new posts Re: Community Wishlist for JA:F by Maalstroom @ 18 May, 2013 11:41 PM

We all do! I haven't closed the computer since this campaign started, i'm very interested to see what's gonna happen. The diorama looks great and if ja:f is gonna look at least like that i'll be glad to play it over and over again.
UC/DL 1.13 & AFS
Jump to new posts Re: DL 1.13 and NCTH/OCTH by Tango @ 18 May, 2013 11:27 PM

Anecdotally I find dexterity to be a huge influence in NCTH. So much so that a low marksmanship merc with High 90+ dexterity cam be a much better shooter than a high mark low dex merc. To be honest its one of those things that needed changing when N
JA2 (Vanilla) Source Hacking and Coding
Jump to new posts Re: Tutorial Visual Studio 6.0 setup by ramfall @ 18 May, 2013 11:26 PM

Excellent! That did the trick! It's up and running again! Thank you so much!
v1.13 Feature Requests
Jump to new posts Re: Hints on Loading Screens by Durak @ 18 May, 2013 11:23 PM

Everytime I visit BR, I want to check the HK (hotkeys) website afterwards...
UC/DL 1.13 & AFS
Jump to new posts Re: DL 1.13 and NCTH/OCTH by Grim @ 18 May, 2013 11:16 PM

Once again, i don't pretend to have the answer, but i can give you a couple hints: -Hitman has a VERY low DEX (40 is really bad). DEX has a good weight in NCTH, maybe he misses a lot because of that. How is the aperture size with full aim when you s
v1.13 Development Center
Jump to new posts Re: Generic militia recruits by Durak @ 18 May, 2013 11:08 PM

Any chance something like this gets incorporated into 1.13 ? This, or the ability to peek through the keyhole before opening the door... ?
JA:F Kickstarter Campaign Ideas
OK, I have spoken with the admin of vk.com (Russian analog of Facebook) Jagged Alliance group and asked him to help us and public something about JA:F. He have already posted more information. You can see it here: http://vk.com/jagged_alliance So h
UC/DL 1.13 & AFS
Jump to new posts Re: DL 1.13 and NCTH/OCTH by wsmithjr2013 @ 18 May, 2013 10:36 PM

Originally Posted By: GrimI have no sure answer for your problem, just a few hints maybe: -NCTH has complicated math behind it, and not only MRK is taken into account. WIS, DEX, EXP level count a lot, in different weight depending on the NCTH part.
v1.13 Bug Reports
Jump to new posts Re: Cant click bottom edge of screen to move south by cornsnake @ 18 May, 2013 10:29 PM

Blah. It's at the very bottom of the screen, not the merc portraits. Problem solved http://www.gog.com/forum/jagged_alliance_series/drassen_mine_bugs_bug
v1.13 Bug Reports
Jump to new posts Cant click bottom edge of screen to move south by cornsnake @ 18 May, 2013 10:17 PM

I can't get the change sector icon to show up by hovering over the bottom edge of the screen. It works for east and west and I believe north but not south, with the merc inventory expanded or collapsed, in and out of windowed mode. I just can't get i
JA:F Kickstarter Campaign Ideas
haha Mauser, nice explosion of inspirations! And a Paypal-Pledge. Disqualified. xD
JA:F General Discussion
Jump to new posts Re: Community Wishlist for JA:F by EXos @ 18 May, 2013 08:56 PM

I just hope those spikes will happen....
JA:F Kickstarter Campaign Ideas
A typical Mauser
JA:F General Discussion
Jump to new posts Re: Community Wishlist for JA:F by DepressivesBrot @ 18 May, 2013 08:00 PM

Yes, but it's not gonna be 100k. If the previously mentioned trend about last day spikes holds, then we may be looking at ~20-30k for the next 3 days and ~60k for the last 2 days plus currently about 5k from PayPal. That would leave them 'only' 15-25
JA:F General Discussion
Jump to new posts Re: Community Wishlist for JA:F by batanen @ 18 May, 2013 07:37 PM

^I don't think they're able to contribute the missing $100,000+. It's a lot of money for an indie studio. Besides, that would mean the real budget would be smaller. The only way I see they could ensure the success of Kickstarter is to negotiate with
JA 2/1 Metavira
Jump to new posts Re: JA2/1 Metavira: Bugs and Problems by Arulcish_Lion @ 18 May, 2013 07:19 PM

Thank you for playing. Quote:-missing sounds for AIM charactersYes. We haven't got some of them. And files for Brenda and Jack. The work is still in progress. We hope, we'll find a way to have necessary sounds. Quote:-ivan Cyrillic is not showing r
JA:F Kickstarter Campaign Ideas
Originally Posted By: DepressivesBrotYou know the task is to write ONE merc and ONE enemy line (2 for 75+ pledges) right? Yeah well, i got creative, so just go ahead and pick your favorites. Most of them are applicable to both mercs and enemies and
JA:F General Discussion
Jump to new posts Re: Community Wishlist for JA:F by DaethWalker @ 18 May, 2013 06:54 PM

Originally Posted By: JAFTeamWell well. It will get funded. Anyways. Somehow. If needed, someone of us will take a credit on some house and put the money in. We won't let it fail. Not now. Not after all this hard work. Not after all the support you g
JA 2/1 Metavira
Jump to new posts Re: JA2/1 Metavira: Bugs and Problems by Bambusar @ 18 May, 2013 06:49 PM

Tnx for this beautiful mod. It is nice to visit Metavira again. Few minor bugs so far v0.37: -as you already know X-ray -missing sounds for AIM characters -ivan Cyrillic is not showing right -after you rob an enemy there is long time to wait with
v1.13 XML Customization
Hi again if I understand the code correctly (well, it's commented explicitly, isn't it?) the chance to trigger an event is also dependant on skills. Might I suggest to change this behavior, so the chance to trigger an event is dependant on the xm
JA:F Kickstarter Campaign Ideas
Jump to new posts Re: CONTEST: Write a merc/enemy one-liner, win a $220 pledge spot by DepressivesBrot @ 18 May, 2013 06:37 PM

You know the task is to write ONE merc and ONE enemy line (2 for 75+ pledges) right?
JA:F Kickstarter Campaign Ideas
Alrighty then, after having pledged my 50$ per PayPal, hereŽs my contribution: Merc after headshot or action kill: "Damn, if killing in style was worth money, iŽd be rich now!" Merc after messy kill: "Hehe yeah, my mom/dad always sa
v1.13 XML Customization
Jump to new posts Re: Facilities - Extra info by Durak @ 18 May, 2013 05:49 PM

Hi to me this looks like a simple word wrap/break after a certain amount of letters (including "space" and "enter" key) Perhaps inserting empty spaces with space key to move passages would help here? (intricate, though) At t
v1.13 Bug Reports
Jump to new posts Re: BUGZILLA report all bugs here! by weidox @ 18 May, 2013 05:39 PM

I just upgraded everything to v6077, and all interrupt problems I complained on v6061 gone (and also performance back to normal).
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