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JA:F Mercenary HQ
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@anv , great job .... now , to have the rest of 'the Sons'
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v1.13 Bug Reports
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Making Tony to follow bobby ray's coolness progression level seems broken. I'm playing unstable JA2_6082 and revision 1677 with Arulco Revisited 1.4 and Strohmann's NCTH data overhaul mod kinda felt Tony's inventory broken, so I tested with a new g
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v1.13 General Discussions
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Has anyone tested this since the change in r6084? It appears to me that there still isn't any penalty at all being applied to scopes at close range (though the indicated magnification changes on the cursor now). Even right in the enemy's face with a
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UC/DL 1.13 & AFS
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@Kyle My guess is that you shouldn't have installed in the program files directory. Wil473 says so in the installation instructions. Personally I keep game installs in my Data directories.
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UC/DL 1.13 & AFS
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You obviously didn't follow the instructions "to the letter" if any path includes the words "Program files". Also, don't change the thread title when responding.
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UC/DL 1.13 & AFS
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It's been a while (sadly, again) since Real Life gave me an opportunity to jump back into one of the greatest games ever, made even greater by your hard work, and I'm VERY grateful for it! That said, I tried for the very first time today to run your
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JA:F Mercenary HQ
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OMG @anv. Impressive, most impressive!! Haha thank you sooo much! This is badass!! I always wanted a JA version of Canderous (Ron Perlman). Thanks also for pointing out Koulikov, Sam. Although now I'm confused on who to choose between the Canderous a
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v1.13 Development Center
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I doubt it, well not any time soon, anyway. Callahan has mentioned building a dedicated version of DOM for 1.13, but I don't think it will be any time soon. I don't know how easy it would be to integrate some of his code, but that would be down to
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UC/DL 1.13 & AFS
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Urban Chaos-1.13 v4.45 (Full) 20130518 Available From: MediaFire ModDB To Be Determined Navigation Block Urban Chaos-1.13 Hybrid FAQ & Spoilers Version History - v4.45 System Requirements: 1) Legally purchased copy of Jagged Al
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UC/DL 1.13 & AFS
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Well, weapon "accuracy" isn't very important at short range. Its related to the bullet accuracy from the virtual aimed point of the gun. In fact, a low accuracy can, with luck, compensate a bad shot from the merc. And by the way, the "
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v1.13 XML Customization
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And if so, what lines would I have to add? Let's say, it shouldn't be possible for mercs to raise wisdom above 90 through an assignment - how would I set this cap? Help please, thanks and cheers
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UC/DL 1.13 & AFS
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Originally Posted By: TangoAnecdotally I find dexterity to be a huge influence in NCTH. So much so that a low marksmanship merc with High 90+ dexterity cam be a much better shooter than a high mark low dex merc. Indeed, that would be supported by my
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v1.13 Solutions,Tips, & Spoilers
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You know, that would explain a lot. My keyboard has been acting funny. A lot of keys activating without me touching it, and it recently stopped on its own. Its a new keyboard, I think I'll have to send it back for another. Logitech used to be good 15
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UC/DL 1.13 & AFS
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Hitman kinda sucks in NCTH. I would imagine it is indeed his piss poor dexterity holding him back. Give him the first scope/laser you find and put them on a rifle. Until then have him burst fire with that Thompson. Firing at the legs with a 3-5 round
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UC/DL 1.13 & AFS
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Actually, you can change a lot of NCTH parameters in NCTHconstants.ini (or something like that, i don't have the files here), including any stat weight on the NCTH mechanisms. IMHO, DEX is very important for a shooter, you may know how to shoot, but
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JA:F Mercenary HQ
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Oh my... Impressive anv! Please give him a proper mouse with a working wheel, let's start a KS campaign for it or anything! I can't imagine what he can do with good hardware... This is another set of portrait who would make a great mercenary!
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JA:F Mercenary HQ
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JA:F Mercenary HQ
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@Illustair, Sam_Hotte: "War. War never changes." Papa Koulikov/generic JA2/Canderous
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JA:F General Discussion
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We all do! I haven't closed the computer since this campaign started, i'm very interested to see what's gonna happen. The diorama looks great and if ja:f is gonna look at least like that i'll be glad to play it over and over again.
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UC/DL 1.13 & AFS
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Anecdotally I find dexterity to be a huge influence in NCTH. So much so that a low marksmanship merc with High 90+ dexterity cam be a much better shooter than a high mark low dex merc. To be honest its one of those things that needed changing when N
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JA2 (Vanilla) Source Hacking and Coding
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Excellent! That did the trick! It's up and running again! Thank you so much!
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v1.13 Feature Requests
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Everytime I visit BR, I want to check the HK (hotkeys) website afterwards...
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UC/DL 1.13 & AFS
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Once again, i don't pretend to have the answer, but i can give you a couple hints: -Hitman has a VERY low DEX (40 is really bad). DEX has a good weight in NCTH, maybe he misses a lot because of that. How is the aperture size with full aim when you s
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v1.13 Development Center
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Any chance something like this gets incorporated into 1.13 ? This, or the ability to peek through the keyhole before opening the door... ?
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JA:F Kickstarter Campaign Ideas
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OK, I have spoken with the admin of vk.com (Russian analog of Facebook) Jagged Alliance group and asked him to help us and public something about JA:F. He have already posted more information. You can see it here: http://vk.com/jagged_alliance So h
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