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New JA:F Patch, LIVE take three: Finishing all quests!



FC just released a major beta update for JA:F, including first weather system, grenades and more weapons. We'll be streaming a full Playthrough soonish. While I get everything setup, take your time and read through the full update:

https://www.kickstarter.com/projects/2079547763/jagged-alliance-flashback/posts/892034

Join the Twitch stream here:
http://www.twitch.tv/shanga_bp/

03/07/2014 · Posted by Shanga · 501 Views · 0 Comments

New Feature: Dynamic dialogue


At work we are like a family. A family where everybody vies to escape to a better family, but a family nevertheless. Now, if we also had (more) firearms and and would gun down government soldiers (more), we wouldn't get along as well as Jagged Alliance's mercenaries do. They don't talk to each other, keeping you focused on the tasks at hand.

We can't do that, can we? Now your team will actively complain and quarrel with each other. And you can even decide in what way your IMPs will offend people today!

28/06/2014 · Posted by Flugente · 709 Views · 0 Comments

New Feature: Dynamic opinions


It's always the same with new colleagues. At first they seem reserved, but as it turns out, that is just because of their ingrained hatred towards sassy estonian women like you. Mowing down an army patrol together thawed the relation, and he was really thankful when you mended his broken leg with a spoon. But then... he told of your drug problem to the commander! And hoards all the good stuff for himself!
Also, why do all other people earn more than you? Sheesh! It's time for the daily mandatory binge drinking session.

Yep. Mercenary relations got a bit more complicated.

29/05/2014 · Posted by Flugente · 4401 Views · 0 Comments

JA:F Beta Playthrough (0.2.2-RC5)


18/05/2014 · Posted by Shanga · 696 Views · 0 Comments

Arulco Folding Stock / Deidranna Lives!-1.13 / Urban Chaos-1.13 v4.48

v4.48 for all three of my related mods are ready for general release (finally got the documentation reconstructed). Just in time for a Sunday drive...

All were tested with: SCI_Unstable_Revision_7205_on_GameDir_2033(Testing including tactical driving)






18/05/2014 · Posted by wil473 · 881 Views · 0 Comments

Grand Theft Arulco


If you aren't american, then you aren't legally allowed to gun down people. Honestly, that sucks! For example, europeans have to use a car to kill someone.

But you can now stay in training while in Arulco. anv's newest wonder allows you to drive cars in combat. And perform a drive-by with an RPG.

Go europe!

14/05/2014 · Posted by Flugente · 485 Views · 0 Comments

New Feature: enemy generals


Do you long for a reason to sneak into enemy territory? A justification for beating up captured oficers? Any, no matter how flimsy, excuse to stuff american pensioneers with C4 and send them to 'eternal Cleveland'?

This might be your oddly specific lucky day! As enemy generals require a different approach.

Also contains a small story that totally doesn't try to imitate the best JA2 LP out there.

01/05/2014 · Posted by Flugente · 1012 Views · 0 Comments

Bear's Pit Special: Twitch.TV LIVE Stream of JAF: Alpha

Watch live video from Shanga_BP on www.twitch.tv



Another great stream went live tonight. Showed a bit of modding capabilities, found out the Alpha has been already updated with a proper ending and some small tweaks. Overall, good fun! Stay tuned for the link to the Youtube recording in case you missed it.

FEEDBACK TOPIC: http://www.bears-pit.com/board/ubbthreads.php/topics/331635.html#Post331635

YOUTUBE RECORDING: https://www.youtube.com/channel/UC0fBMTowQYhTpw6-NHT3e2Q

04/04/2014 · Posted by Shanga · 1089 Views · 0 Comments

JAF first Alpha comes tomorrow!!!

Thomas Lund has just announced in an interview with Rock Paper Shotgun that FC will release the first alpha sectors to backers on Thursday. That is TOMORROW! Talk about dropping a bomb out of nowhere. The backers will receive Steam access codes through their registered email address.

The full RPS interview is here and it's worth reading cause has a lot of stuff in it.

In case you have just decided you want in on the Alpha and you missed the Kickstarter, JAF has a shop page.

Discussion topic here.

02/04/2014 · Posted by Shanga · 683 Views · 0 Comments

New Feature: enemy medics & officers



It's been more than a decade since we've started killing redhsirts by the hundreds. Now the queen finally decided to lower her casualty rates a bit...

The AI can now use medics in combat, and will be lead by competent officers bullet magnets.

Learn how to spot these and other interesting people here.

16/03/2014 · Posted by Flugente · 10674 Views · 0 Comments

Latest v1.13 Projects

New feature: different types of shoes
by Kirill
18/07/2014
New feature: new noise system
by Kirill
18/07/2014
Item Request Wasteland
by Slax
17/07/2014
New feature: XBR-filter(scaler) for ja2 1.13
by Kirill
09/07/2014
New feature: dynamic dialogue
by Flugente
28/06/2014
New Feature: Dynamic opinions
by Flugente
29/05/2014
Drivable Vehicles
by anv
05/05/2014
Game translators needed for Stable Release!
by RoWa21
28/01/2014
Pending Feature: Increased Team sizes
by Flugente
19/01/2014
Snitches + Externalised morale & reputation
by anv
31/12/2013

Modding Scene News

New Feature: Dynamic dialogue
by Flugente
28/06/2014

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