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JA:F Released & our 1st mod

The big day has come. JA:Flashback has been officially released on Steam. Albeit still lacking many JA2 features, the game is fun on its own and worth a try. Furthermore, FC boss, Thomas Lund, officially pledged his company support for A FREE DLC that will include: attachments, different ammo types, more soviet weapons, proper shotguns, better shops, KS skin packs + special merc. Let's hope all goes as planned.

In other news, please everyone test v1.0 of my Proper Weapons Mod and give feedback. Any crashes? Shopkeepers working? Read_me clear enough? Your cat died from it?


Feedback topic: HERE

19/10/2014 · Posted by Shanga · 401 Views · 0 Comments

Never forget the Rude one...

Robert Dunlap passed away before his 53rd birthday. He was an inspiration and a driving force inside the MOD Squad, the team of modders that created JA2 Urban Chaos, one of the most downloaded and acclaimed “Jagged Alliance 2” sequels. Rob, personified in JA2UC as Rude Dog (his forum alter ago), was the kind of man who wore his big heart on the outside. His beta testing runs of Urban Chaos were epic moments of laughter, written in a form and style between sheer talent and insanity. From the archives we managed to save a few of those and we share them with you now. Rough, raw and uncut, right as he posted them back in August 2003.

In memory of Rob “Rude Dog” Dunlap.

Good-bye my friend, until we meet again. We will never forget.
The JA Bear’s Pit Community

The Rude One Always Writes

14/10/2014 · Posted by Shanga · 616 Views · 11 Comments

New Feature: IMP gear selection

Sometimes, you wish things had played out differently. Specifically, you when you landed in a hostile country, you wish you had packed an SMG instead of a pea shooter, and AP ammo instead of... marbles?

Now you can select the gear that your IMP will start with. And pay for it. Also includes lots of buttons to click.

That's it for today.

24/09/2014 · Posted by Flugente · 1377 Views · 0 Comments

Expanded Feature: Fortifications revisited

Like rebels in a stupid conflict that represents a monumental waste of human lives, resources and online news page space better reserved for non-stop coverage about ladies who got their naughty pictures stolen, you too might feel the urge to break down houses and create walls out of the debris. Hoho, now you can!

Well, not so much in the trunk (because... reasons), but as far as AIMNAS goes, you can now go insane and create walls, hills, car wrecks and refrigerators out of debris. Or teddy bears, if you so desire.

07/09/2014 · Posted by Flugente · 842 Views · 0 Comments

New Feature: a new private military company offers their services

Recruiting militia provides you with a great meatshield proves that you have truly won over the hearts and minds of the arulcan people. But sometimes, through abhorrent tactical flaws from your side unforeseeable bad luck, you don't have enough of them. What if there were a way to get experienced militia without wasting your precious time on training them yourself?

See for yourself, as there is a way. You can order reinforcements from a new PMC.

We are fully content these are professionals. In any case, would you be so good as to authorize that huge down payment first?

30/08/2014 · Posted by Flugente · 692 Views · 0 Comments

Epic News of Epicness! NEW JA2 v1.13 RELEASE!

I've just got word from the man (Rowa) that the team has officially released a new JA2 v1.13 version, aka Stable Build 7435! This is the first official release in a couple of years so it's about as major as major news gets. This version includes all changes made to the game until 1st Jan 2014 (so yeah, the newest mods are still on the Unstable branch). For more info, they have created 2 new threads and also updated the 1.13 WIKI with new infos and download links.

1.13 WIKI

Release Info Thread:

Release Bugreports Thread:

28/08/2014 · Posted by Shanga · 1869 Views · 0 Comments

New Feature: Disease

Considering that Arulco is a war-torn, backwater country with a stunning total of two doctors and one nurse for the entire country, people are surprisingly healthy there. Apart from the occasional massacre of all government personnel by foreign mercenaries that is.

Well, no more of that! I've added a new feauture to take care of that. Thus begins a new age of suffering, pain and disease bunny
Ebola! Malaria! Cholera! PTSD! Pregnancy! puke

And if you really want it, everybody can have a share of that, as a deadly plague spreads and threatens the entire civilian population!

10/08/2014 · Posted by Flugente · 2653 Views · 0 Comments

New JA:F Patch, LIVE take three: Finishing all quests!

FC just released a major beta update for JA:F, including first weather system, grenades and more weapons. We'll be streaming a full Playthrough soonish. While I get everything setup, take your time and read through the full update:

Join the Twitch stream here:

03/07/2014 · Posted by Shanga · 1451 Views · 0 Comments

New Feature: Dynamic dialogue

At work we are like a family. A family where everybody vies to escape to a better family, but a family nevertheless. Now, if we also had (more) firearms and and would gun down government soldiers (more), we wouldn't get along as well as Jagged Alliance's mercenaries do. They don't talk to each other, keeping you focused on the tasks at hand.

We can't do that, can we? Now your team will actively complain and quarrel with each other. And you can even decide in what way your IMPs will offend people today!

28/06/2014 · Posted by Flugente · 1289 Views · 0 Comments

New Feature: Dynamic opinions

It's always the same with new colleagues. At first they seem reserved, but as it turns out, that is just because of their ingrained hatred towards sassy estonian women like you. Mowing down an army patrol together thawed the relation, and he was really thankful when you mended his broken leg with a spoon. But then... he told of your drug problem to the commander! And hoards all the good stuff for himself!
Also, why do all other people earn more than you? Sheesh! It's time for the daily mandatory binge drinking session.

Yep. Mercenary relations got a bit more complicated.

29/05/2014 · Posted by Flugente · 4992 Views · 0 Comments

Latest v1.13 Projects

New Feature: IMP gear selection
by Flugente
AIM to please - Voice work in progress
by Slax
Expanded Feature: Fortifications revisited
by Flugente
New Feature: Disease
by Flugente
New Feature: Dynamic opinions
by Flugente
Drivable Vehicles
by anv
New feature: strategic militia command
by Flugente
New Feature: Radio Operator
by Flugente
Stock 1.13 Molle
by Off_Topic
New feature: Equip militia with guns/armour/etc.
by Flugente

Modding Scene News

New Feature: IMP gear selection
by Flugente

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